Necromancers Killed our Master Club

Types of HP

There is often discussion of what HP means, no sinlge answer ever seems satisfactory, but heres a few ideas that can be intresting, and what they mean for the world.

d6 HP Methods
1 Meat points, healing magic is common and scarless, anything short of missing limbs can be fixed. Veteran Warriors no longer notice small injuries, often bleed from mundane activities.
2 Luck, every hitpoint is a deathblow narrowly avoided by pure luck, eventually it will run out. As characers level up they gather more tokens of luck to protect them.
3 Skill, an alert and fresh fighter can deflect any blow, but a tired fighter will be just a little too slow. Healing potions are energy drinks.
4 Magical Barrier, each person knows how to cultivate a magical feild that protects them, but as they fight this barrier is weakened, until it eventually fails.
5 Magical Numbers, when hit every person can see the floating numbers of their healthbar go down. Barfights and brawls aren't truely considered a crime, unless you reduce their HP past 1/4.
6 Alternate Universes, each HP is a universe where a person did in fact, die, until the only remaining universe is the one where they live. Forcing yourself to make more choices results in additional universes/HP.

#GLOG #NKoG